With the incredible success of Minecraft, it was inevitable that many developers would copy the blocky style of free creation and add their own twists. Unfortunately, Block Story is one of those games you just feel sorry for. It’s a good idea, but with poor execution.
The main twist here on the classic Minecraft formula is that there is a kind of story here with quests. In fact, with the health indicators over the NPC’s heads, it should remind players of RPG’s. Anf that’s a good thing. Optional quests fill the void which some players found to be gamebreaking in that there was no point to the game. Not ever player likes freedom; some need directions to follow. And by offering up quests and a sense of purpse, Block Story revives the game for those who want a point. For that, Block Story gets a few points.
But it’s horribly done. Its roots as a smartphone game are highly, painfully evident: a massive interface, poor mouse and keyboard controls, lack of configurable settings, etc. really shoot the game in the foot. I feel like I need to sit across the room to play the game on my modest 24″ monitor, and even then everything just feels and looks wrong–and we’ve been given no way to change these settings. Fortunately, these are problems that could be fixed if developer MindBlocks Studio wanted to, and it’s possible that this could happen but this should be taken with a grain of salt because it took nearly a year for any kind of update. Granted, it was a big update, adding things like ride-able dragons, aggressive nighttime monsters and a new storyline, but it is bad practice for an Early Access game to have 0 updates for almost a year. Be weary.
Graphics and sound are quite lackluster, here. Neither seems inspired, and indeed sound really feels more like an afterthought than anything. It’s another thing that could be fixed in the future, but it’s uncommon for a developer to significantly change art style so deep into development. I wish MindBlocks Studio had broken away from the Minecraft formula in these departments.
All in all, it’s a decent concept but it comes in a lackluster package–maybe if the dev wants to put in a lot of work remodeling and rewriting, the game can be saved.