Valve has announced that it has paid more than $57 million to the creators of items for Team Fortress 2, Dota 2 and Counter-Strike: Global Offensive since the launch of Steam Workshop in 2011, according to a company statement. “When we launched the Workshop in late 2011, we were confident they would welcome, but not to grow so fast,” Valve said.
More than 1,500 people from 75 countries have profited from the Workshop which was opened in October 2011. What brings the community are new maps, skins, weapons and various items. Valve is now working to expand the service to other Steam games that are made by outside developers, such as Dungeon Defenders: Eternity and Chivalry: Medieval Warfare.
Valve hopes to continue expanding the titles that will support Steam Workshop in the coming weeks and months. Seeing those numbers with so many zeros, I think you should stop using Steam to play so much and rather devote myself to get some extra money using the Workshop.