Starpoint Gemini 2 is an open world space 3D RPG developed by Little Green Men Games, published by Iceberg Interactive and available on Steam since 09-26-2014. Everybody who played Starpoint Gemini 1 knows that you’ve been in a stasis rift anomaly that took you outside normal space and time. What you experienced as seconds was in fact 20 years, and when you entered the normal universe again, a galactic war tore the empire apart leaving only 3 main parties caught in a second Gemini war.
Starpoint Gemini 2 takes place two years after the second Gemini War and conflicts in the universe have never been worse. First you will have to choose a player class. You can play in story line or sandbox mode. No matter which one you choose, space is an enormous open world. If you wonder what “enormous” means, I haven’t reached an end yet in any direction despite of many hours flying through space. Your map is divided in hexes. At first the player can only access one. Every time the player reaches an uncharted piece of space, a hex will appear on the map. All your option interfaces and actions will be explained in a tutorial window. The amount of available options is unbelievable and it took me awhile to get the hang of the controls. Counter steering, in particular, took some practice. I recommend playing in sandbox mode at first to get used to the controls and the steering before starting the story line.
There are fifty different factions in the game. Depending on your relationship with them, the hex on your map will be red or green. Needless to say, the green ones are relatively safe. There are 70 different ship types and every ship you purchase or loot can be sold or upgraded as you like it. You can hire officers on your ship and mercenaries to aid you in your fights. There are some bounties you can collect if you can capture a wanted captain, but beware as their allies might become hostile to you. Your actions have consequences on how the story unfolds. The size of space and number of quests present make me think that I have hardly scratched the surface. You can gain 70 levels, making you a fleet admiral. Every fifth level will change your rank. and you have twenty perks to upgrade. Experience can be gained with every action: mining, destroying structures, trading, scavenging and anything else you can think of.
Graphics, particularly the characters, are beautiful. There is certainly a major improvement compared to part one. Everything show polish and care, from space, the planets, ships, etc. The cut scenes are eye candy. It will demand some higher end hardware, but it’s definitely worth it. Sound is very good and a definite improvement is the voice acting. The accents are gone and they are much clearer. The music is good and sound effects are well done. Not only is this title well worth the money, it will guarantee many, many hours of fun. If you’re in to space RPG’s this is a must have, but I would not hesitate to recommend it to anyone.